Atomic Networks

Section F: Gang Rules
Note: This section details rules for members of a gang on AtomicRP, to join a gang type !gang.
Failure to follow rules in this section will lead to a FailRP/RDM warn. (Unless stated otherwise after the rule in red)


Flag Territory Rules (TR)
FTR1. All players within colored flag territory are KOS to one another. (If you are defending the flag and notice a player attempting to capture it, you must be on the territory to kill that player)
FTR2. Building in/Prop blocking a Flag Territory is not allowed. (FailRP if Building In, Propblock if Blocking the Territory)
FTR3. Players may only defend/attack flags as jobs within the Criminals, Gangs, or Donator (VIP/VIP+/CC) Job Categories

Gang Association Rules (GA)
FGA1. If your gang is at war with another gang, you are KOS to the enemy gang, and the enemy gang is KOS to you. (think of this as a situation like bloods v crips, you can kill them when you see them)
FGA2. If your gang is
neutral with another gang, you have no RP association with them. Treat a member of that gang like you would treat any other player.
FGA3. If your gang is
allied with another gang, you are not allowed to perform criminal RP actions (ex. Mug, Raiding their Base etc.) on members of that allied gang.