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possibly making sewer dwellers being op in sewers as well as others?
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<blockquote data-quote="poutytourtise22" data-source="post: 27919" data-attributes="member: 3125"><p>I was thinking about the entire sewer dweller set up, what if it was changed a bit because you can kill anyone in the sewers and be killed by anyone as a sewer dweller but I feel as if the rule that you can't come back and kill the person that killed you for five minutes shouldn't apply to them and the people that they kill. I think the rules that are similar to that like raiding, other killing/kidnapping, and ect should have the same concept and allow sewer dwellers to raid, of course this would only apply in the sewers. what do you think?</p></blockquote><p></p>
[QUOTE="poutytourtise22, post: 27919, member: 3125"] I was thinking about the entire sewer dweller set up, what if it was changed a bit because you can kill anyone in the sewers and be killed by anyone as a sewer dweller but I feel as if the rule that you can't come back and kill the person that killed you for five minutes shouldn't apply to them and the people that they kill. I think the rules that are similar to that like raiding, other killing/kidnapping, and ect should have the same concept and allow sewer dwellers to raid, of course this would only apply in the sewers. what do you think? [/QUOTE]
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